Part 1: Upstairs
Players awaken in the attic after a vehicular crash on the Cottonwood Mountains. The Mannequin Arm puzzle teaches the core item-insert loop.
The Butchery is structured as five sequential parts (Upstairs, Downstairs, The Basement, The Garden, and The Barn) within a single server instance. Each Part shifts the spatial logic - from claustrophobic interiors to open-air Garden swarms to the climactic Barn Showdown.
Players awaken in the attic after a vehicular crash on the Cottonwood Mountains. The Mannequin Arm puzzle teaches the core item-insert loop.
Downstairs introduces stealth against the Pig and three core puzzles. Achievement rates drop sharply here, separating casual from skilled players.
The Basement contains the Red Room, Cold Room, Bathroom, and Drawing Room. Restoring power bisects the Cow and unlocks the Shotgun route.
The Garden is the first open-air map and radically resets the stealth paradigm. Cabins act as chokepoints against the aggro-linked Chicken swarm.
The Barn finale triggers the Barn Showdown audio. Jackson, William, and Mama attack simultaneously, and an exploding barrel finishes the encounter.
Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.
Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.
Link parts entries to matching builds, boss routes, and guide sections.
Keep tier values and obtain methods current after each game update.